Character Rigger
Angry Mob Games is looking for a 3D character rigger, with 3dsmax experience. This role is sometimes referred to Character TD or Technical Animator.
We’re open to working with freelance character riggers, working remote from home.
Responsibilities:
- Create Character Studio Biped Rigs
- Create custom rigs using standard bones
- Skin 3D character models
- Setup constraints for various character props
- Simulate various props, like hair and cloth, based on existing animations
Requirements:
- Previous experience with video game character rigging.
- We prefer riggers working in 3dsmax.
- Experience with the Unity engine is a plus, for help with exporting
- Max Script experience is a plus
- Action games character animation experience is a plus
To apply, please fill in this form, with a link to your previous work