Character Rigger

Angry Mob Games is looking for a 3D character rigger, with 3dsmax experience. This role is sometimes referred to Character TD or Technical Animator.

We’re open to working with freelance character riggers, working remote from home.

Responsibilities:

  • Create Character Studio Biped Rigs
  • Create custom rigs using standard bones
  • Skin 3D character models
  • Setup constraints for various character props
  • Simulate various props, like hair and cloth, based on existing animations

Requirements:

  • Previous experience with video game character rigging.
  • We prefer riggers working in 3dsmax.
  • Experience with the Unity engine is a plus, for help with exporting
  • Max Script experience is a plus
  • Action games character animation experience is a plus

 

 

To apply, please fill in this form, with a link to your previous work